Earn TW. Level up. Spend it in the terminal.
Every action on TradersWeek — trading, learning, keeping a daily streak — earns TW. This page explains exactly how much, how levels work, and what you can spend TW on.
Terminal rewards
TW is the single currency of the trading terminal. You earn it as you use TradersWeek, and you spend it in the Rewards Shop. Here is every way to earn.
How you earn TW
Ways to earn TW
| TW | Notes | |
|---|---|---|
| Close a trade | 10 TW | 30 TW if the trade closes in profit |
| Daily check-in | 10 TW | Once per UTC day |
| 7-day streak milestone | +100 TW | On every 7th consecutive day |
| Complete a mission | 5–50 TW | Claimed once the mission is completed |
| Unlock an achievement | 10–500 TW | Granted automatically; scales with rarity |
| Read a lesson | 25 TW+ | Half the lesson reward, minimum 25 |
| Pass a quiz | Full reward | +50% for a perfect score |
| 2x Boost active | ×2 | Doubles every TW award for 24h (buy in Shop) |
Levels
Your level is based on the total TW you have ever earned — not your current balance. It only goes up, so spending in the Shop never lowers your rank. There are 30 levels, from Novice to Legend. To reach a level you need the TW total shown below.
All 30 levels
| Title | TW to reach | |
|---|---|---|
| Level 1 | Novice | 0 |
| Level 2 | Beginner | 10 |
| Level 3 | Student | 25 |
| Level 4 | Apprentice | 50 |
| Level 5 | Analyst | 90 |
| Level 6 | Chartist | 140 |
| Level 7 | Tactician | 200 |
| Level 8 | Technician | 280 |
| Level 9 | Investigator | 370 |
| Level 10 | Trader | 470 |
| Level 11 | Specialist | 600 |
| Level 12 | Veteran | 750 |
| Level 13 | Advisor | 920 |
| Level 14 | Mentor | 1,150 |
| Level 15 | Strategist | 1,400 |
| Level 16 | Architect | 1,700 |
| Level 17 | Alchemist | 2,050 |
| Level 18 | Sage | 2,450 |
| Level 19 | Oracle | 2,900 |
| Level 20 | Expert | 3,450 |
| Level 21 | Virtuoso | 4,100 |
| Level 22 | Prodigy | 4,850 |
| Level 23 | Luminary | 5,700 |
| Level 24 | Titan | 6,650 |
| Level 25 | Master | 7,700 |
| Level 26 | Grandmaster | 8,900 |
| Level 27 | Ascendant | 10,200 |
| Level 28 | Paragon | 11,700 |
| Level 29 | Mythic | 13,300 |
| Level 30 | Legend | 15,000 |
Daily streak
Check in once per UTC day to earn 10 TW and extend your streak. Every 7th consecutive day pays a +100 TW bonus (days 7, 14, 21…), so a full uninterrupted week is 170 TW. Checking in twice in one day earns nothing extra, and missing a day resets the streak to 1.
Missions
Missions are short goals on a schedule: daily missions reset each day, weekly ones each week, and one-time missions fire once. Progress updates automatically as you trade or learn; when a mission is completed, claim it from the Rewards page to receive its TW. Rewards run from 5 to 50 TW. A sample of what's on offer:
| Type | Goal | Reward | |
|---|---|---|---|
| Getting Started | One-time | Your first-ever trade | 25 TW |
| Check In | Daily | Log in | 5 TW |
| Active Trader | Weekly | 5 trades | 20 TW |
| Power Trader | Weekly | 10 trades | 40 TW |
| Green Machine | Weekly | Finish the week net-positive | 50 TW |
| RSI Analyst | Weekly | Add RSI to a chart | 10 TW |
| Bitcoin Trader | Weekly | Trade BTCUSDT | 10 TW |
| Forex Scholar | Weekly | Complete a lesson | 20 TW |
Achievements
Achievements are permanent milestones, granted the moment you meet their condition. There are 23 across five categories, each with a rarity from common to legendary and a reward from 10 to 500 TW — the rarer the achievement, the larger the payout.
Achievement categories
| Count | Examples | |
|---|---|---|
| Trading | 8 | First Trade · Centurion (100 trades) · Market Veteran (500) |
| Streak | 4 | Weekly Warrior (7 days) · Unstoppable (100 days — 500 TW) |
| Education | 6 | First Lesson · Quiz Master · All Lessons Complete |
| Social | 3 | Networker · Ambassador · Influencer (referrals) |
| General | 2 | Regular (7 logins) · Committed (30 logins) |
Spending TW: the Shop
Earned TW is spent in the Shop on your Rewards page. There are three kinds of items: cosmetic profile badges, premium-module trials that unlock a paid indicator for 24 hours, and a Boost that doubles your TW earnings for 24 hours. Trials are the cheapest way to test a Pro module before subscribing.
Shop
| Type | Price | What you get | |
|---|---|---|---|
| On Fire | Badge | 300 TW | Cosmetic profile badge |
| To The Moon | Badge | 400 TW | Cosmetic profile badge |
| Whale Badge | Badge | 500 TW | Cosmetic profile badge |
| Diamond Hands | Badge | 750 TW | Cosmetic profile badge |
| 2x TW Boost | Boost | 200 TW | Doubles all TW earned for 24 hours |
| Ichimoku Pro Trial | Trial | 1,000 TW | 24h access to Ichimoku Pro |
| Elliott Wave Trial | Trial | 1,000 TW | 24h access to Elliott Wave |
| Smart Money Trial | Trial | 1,000 TW | 24h access to Smart Money |
Author reputation
When you publish ideas on TradersWeek, your profile builds a public reputation score — also measured in TW, but computed only from your community activity:
Reputation TW = published ideas × 10 + reactions received × 2 + comments received × 3
Author ranks
Five ranks, by reputation TW:
| Reputation TW | Milestone | |
|---|---|---|
| Novice | 0 | Starting rank |
| Analyst | 100 | First rank-up |
| Pro | 300 | — |
| Veteran | 700 | — |
| Master | 1,500 | Top rank |
Profile badges
Five badges mark community milestones:
- First idea — publish your first idea.
- 10 ideas — publish ten.
- 100 reactions — receive a hundred reactions.
- 50 comments — receive fifty comments.
- 4-week streak — publish in four consecutive weeks.
Posting streak
Your posting streak counts consecutive ISO weeks (Monday–Sunday, UTC) in which you published at least one idea. Miss a week and it resets.
Idea outcomes & win-rate
Every published idea has a frozen setup — entry, stop and target. A resolver tracks real market candles and decides the outcome automatically:
- Pending — price hasn't reached your entry yet.
- Active — entry was touched; the trade is live.
- Won — price reached the target.
- Lost — price hit the stop (or hit both stop and target in the same candle).
- Expired — 200 candles passed with no resolution.
- Disputed — the market gapped past a level instead of trading through it.
Levels are checked against candle wicks (highs and lows), not just closes. An idea's planned reward-to-risk is |target − entry| ÷ |entry − stop|.
To keep the stat honest, your public win-rate appears only after at least 10 of your ideas have resolved, and only ideas with a planned reward-to-risk of 1.0 or higher count toward it. This prevents farming the number with tiny, near-risk-free setups.
Where do I see my TW balance?
How long do module trials last?
Does buying things lower my level?
Why isn't my win-rate showing?
Open your Rewards
Check your balance, claim missions and spend TW — all in one place.